The file size has been increased by the process. System.FormatException: unknown asset library set in packed data (this generally means new DLC that is not supported yet)Īt .PackedDataHelper`2.Decode(Byte data, Platform platform)Īt .ImportData(WillowTwoPlayerSaveGame saveGame, Platform platform)Īt .c_Displa圜lass1c.b_17()Īt .DelegateResult.Execute(ActionExecutionContext context) That is to say, I can open the save, make no changes whatsoever, save it, and then attempt to reopen, and am met with this message: A save created by the editor cannot then be reopened by it. À .DelegateResult.Execute(ActionExecutionContext context) À .ImportData(WillowTwoPlayerSaveGame saveGame, Platform platform) À .PackedDataHelper`2.Decode(Byte data, Platform platform) À .BaseItem.Read(BitReader reader, Platform platform) À .Decode(AssetLibraryManager assetLibraryManager, BitReader reader, Platform platform, Int32 setId, AssetGroup group) Nom du paramètre : invalid asset index 1 in sublibrary GD_Aster_GrenadeMods System.ArgumentOutOfRangeException: L’argument spécifié n’était pas dans les limites de la plage des valeurs valides. An exception was thrown (press Ctrl+C to copy):
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